Something old, Something older---

Discussion in 'A Work In Progress' started by Brian Rupnow, May 26, 2013.

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  1. May 30, 2013 #21

    Brian Rupnow

    Brian Rupnow

    Brian Rupnow

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    HooAwwww--Lookit them suckers go!!! I will admit to a certain amount of camera induced frenzy, causing me to call my mill a drill press, but other than that----Is this ever neat!!!
    [​IMG]
     
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  2. May 30, 2013 #22

    jwcnc1911

    jwcnc1911

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    I gotta say, I'm liking this alot. I'm looking forward to seeing a working model of this!

    What are you going to drive with it?
     
  3. May 30, 2013 #23

    Brian Rupnow

    Brian Rupnow

    Brian Rupnow

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    Damn Man!!! Go back and read the whole post. I've given you a verbal description. I've posted pictures. I've posted solid models!!! If you are too lazy or unwilling to read the whole post, then don't bother looking at it.---Brian
     
  4. May 30, 2013 #24

    Brian Rupnow

    Brian Rupnow

    Brian Rupnow

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    And yes, if you were interested enough to read the posts, you deserve some drawings. (Now that I know it works!!!)
    [​IMG]
    [​IMG]
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  5. May 30, 2013 #25

    Brian Rupnow

    Brian Rupnow

    Brian Rupnow

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    [​IMG]
    [​IMG]
    [​IMG]
     
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  6. May 30, 2013 #26

    Brian Rupnow

    Brian Rupnow

    Brian Rupnow

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    [​IMG]
     
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  7. Jun 1, 2013 #27

    wildun

    wildun

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    Brian, I haven't studied it a lot as yet but I guess with this type of mechanism, whatever the number of legs are on the spider (with slots to suit), the reduction will always be 2:1 or 1:2 (depending on which one is the input) ?
     
  8. Jun 1, 2013 #28

    Brian Rupnow

    Brian Rupnow

    Brian Rupnow

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    Wildun--I haven't studied on it al that much myself. I know that the radius on the spider is 0.75" and the slots in the starwheel are 3" long. If you look at it in terms of diameters, it is a 2:1 ratio. I don't know if other ratio combinations are possible or not.---Brian
     
  9. Jun 1, 2013 #29

    jwcnc1911

    jwcnc1911

    jwcnc1911

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    Very nice Brian! Thank you for sharing your drawings.

    I have the theory that a 2:1 ratio is optimum. It looks like other ratios will work but... If you go any higher the samller driving gear will not reach as far to the circumference of the driven gear and will result in lower efficiency. Like moving closer to the fulcrum on a lever... you need to be farther away to amplify force.

    Fantastic work in making this thing happen though, very skillful! I'm now trying to find an application for this.
     
  10. Jun 1, 2013 #30

    wildun

    wildun

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    Brian,
    I got that idea from watching the animation, - if you watch one of the legs on the spider carefully, it will move from one end of a slot to the other end of that slot (in one revolution) so that means the large wheel (slotwheel?) will have turned thru 180deg. So, 2 revs of the spider = 1 rev of the slotwheel and as far as I can see the case would be the same with with a two legged "spider" (if that's possible :D), but I need to add that I could be wrong!
    Anyway, you seem to have done a sterling job!
     
  11. Jun 1, 2013 #31

    jwcnc1911

    jwcnc1911

    jwcnc1911

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    The ratio would still be diametral, like a gear with more or less theeth, the pitch only changes.
     
  12. Jun 1, 2013 #32

    Brian Rupnow

    Brian Rupnow

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    I don't expect anyone to make the following part. It will work only with the particular engine that I am using. This is really more about "method". First I draw and dimension the part. Then I print it out at one:eek:ne scale and cut it out, then glue it to a piece of cereal box cardboard. I line up one of the non critical edges with an edge on the material which I intend to cut it from, which has been coated with layout dye and trace around the edges with my scriber. Anywhere that there is an internal radius, I use a centerpunch to punch thru the cardboard template and leave a center punch mark in the metal. Then its a trip to my vertical bandsaw, to cut the pieces out, and over to my mill drill to drill out holes at the "punch" marks. On any critical mating surfaces, I leave about .030" of material to be milled off. Anywhere that it is just a "cosmetic" surface which doesn't mate with anything, I carefully "cut to the line" with my bandsaw, and will finish those areas with a hand file..[​IMG]
    [​IMG]
    [​IMG]
     
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  13. Jun 1, 2013 #33

    Brian Rupnow

    Brian Rupnow

    Brian Rupnow

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    Well, its been a very worky day, but a successful one for all that---
    [​IMG]
     
  14. Jun 1, 2013 #34

    wildun

    wildun

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    Always the same ratio (2:1) - I'll accept it if you prove me wrong!
     
  15. Jun 2, 2013 #35

    jwcnc1911

    jwcnc1911

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    Brain... would you be willing to send me your solids to save me a little time playing with this?
     
  16. Jun 2, 2013 #36

    Noitoen

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    I wonder if the "surface speed" of the outer diameter of the driven wheel will maintain constant as it goes a complete revolution. I would think that there will be slight "speed ups" and "slows down" as the rollers travel along the different angle positions on the slots. It should be interesting to watch in slow motion.
     
  17. Jun 2, 2013 #37

    jwcnc1911

    jwcnc1911

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    Angular speed will be the same. "surface speed" or surface footage will be diametrically relative... Larger the diameter, the higher the surface footage.
     
  18. Jun 2, 2013 #38

    Noitoen

    Noitoen

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    I don't think so. If you look at the typical crossed universal joint, when it's at an angle, it accelerates and decelerates twice in each revolution.
     
  19. Jun 2, 2013 #39

    Brian Rupnow

    Brian Rupnow

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    Yes--Send me your "real" email address on the "private message" function and I will send you a download link to the solids models.---Brian
     
  20. Jun 2, 2013 #40

    Brian Rupnow

    Brian Rupnow

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    If someone can explain how, I will upload the file to the HMEM site and then anybody interested can download the solid models and drawings. I have them zipped up and they are only 1.8 Megs.
     

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